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Teaching guide
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r2-publishedQA 0.910
Lesson 6 · Story reasoning and object-purpose clues
Mystery Object Purpose
Learner can infer why a character picked up an object from the scene.
linka-the-logic-lanternhowe-the-heron
Activity 4 of 30
tap key object
Do
Tap the object that carries the lesson idea.
Prompt
Learner compares a useful purpose with a distractor purpose that does not match the scene yet.
Evidence signal
storybooks.lesson.mystery-object-purpose.tap_key_objectRuntime boundary
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