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Lesson 6 · Story reasoning and object-purpose clues
Mystery Object Purpose
Learner can infer why a character picked up an object from the scene.
Activity 26 of 30
adaptive branch easy
Do
If unsure, complete an easier scaffold.
Prompt
If unsure, complete an easier scaffold. Keep the activity tied to: Learner can infer why a character picked up an object from the scene.
Evidence signal
storybooks.lesson.mystery-object-purpose.adaptive_branch_easyRuntime boundary
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