
Crew Lessons
Open a lesson. Work the activity flow.
This surface reads the live Supabase Crew Lessons module view and shows only returned, QA-passed lesson rows. Hidden placeholder packs stay out of the grid.
3
modules
88
lessons
2640
activities
Teaching guide
Choose how your guide appears. Reading stays available whenever media is not ready.

Lesson 18 · Finance
Spend Save Story Goal
Learner can explain how a character's goal changes a spend-or-save choice.
Activity 14 of 30
far transfer
Do
Apply the idea to a new character story moment.
Prompt
Apply the idea to a new character story moment. Keep the activity tied to: Learner can explain how a character's goal changes a spend-or-save choice.
Evidence signal
storybooks.lesson.spend-save-story-goal.far_transferRuntime boundary
Visible rows come from Supabase, images come from R2, and hidden placeholder packs are omitted. Cross-tier adaptations are not shown here until their runtime gates pass.
